Cutting through the normal difficulties, jargon and acronyms that appear to shroud the concepts and characteristics of electronics knowledge, Starting Electronics casts aside the barriers that face the beginner from day one of any introduction to electronics. From its first publication nearly 20 years ago, this book has guided literally thousands of readers into the practical electronics age.
Now this best-selling introduction to electronics reaches its fourth edition, building ever-more successfully upon its earlier editions with significant new material covering all aspects of soldering for the hobbyist — one of the areas beginners find one of the hardest to master properly. With the same detailed descriptions of processes, artwork and photographs as always, Starting Electronics introduces us all to highly technical topics, in a way that even the most technophobe of us will be able to understand and learn, and with a little practice, do ourselves.
In Starting Electronics, in a highly practical and constructive way, ex-electronics-teacher and journalist Keith Brindley introduces us to the basic foundations and building blocks of electronics. He does this in his unique chatty, friendly style, giving us the pointers and knowledge that we need, making us all feel part of the modern electronics world and giving us the belief in ourselves to progress even further. Starting Electronics is the ideal beginners' introduction to the fascinating world of electronics.
|Edition description:||4th Revised ed.|
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About the Author
Keith is a freelance journalist whose whole life (well, apart from the wife, the kids, the music and the mountain bike) is computers. He's been writing about them (computers, that is) for over 18 years, in the meantime working as a teacher, lecturer, engineer, journalist and finally (for the last 12 years) freelance in the computing field. He fondly remembers his first contacts with the Commodore Pet, the various Sinclair oddities, the BBC, PC-DOS, MS-DOS, the Mac, and the various incarnations of Windows. He dreams of new software and hardware, he realises that writing about computers makes little compared to making computers or writing the software for them, he is fully committed to passing his experience along to and making computer-life easier for his readers, yet still enjoys what he's doing. Which can't be all bad!
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By Keith Brindley
NewnesCopyright © 2011 Keith Brindley
All right reserved.
Chapter OneThe Very First Steps
Most people look at an electronic circuit diagram, or a printed circuit board, and have no idea what they are. One component on the board, and one little squiggle on the diagram, looks much as another. For them, electronics is a black art, practiced by weird techies, spouting untranslatable jargon and abbreviations that make absolutely no sense whatsoever to the rest of us in the real world.
But this needn't be! Electronics is not a black art – it's just a science. And like any other science – chemistry, physics, or whatever – you only need to know the rules to know what's happening. What's more, if you know the rules you're set to gain an awful lot of enjoyment from it because, unlike many sciences, electronics is a practical one, more so than just about any other science. The scientific rules that electronics is built on are few and far between, and many of them don't even have to be considered when we deal in components and circuits. Most of the things you need to know about components and the ways they can be connected together are simply mechanical and don't involve complicated formulae or theories at all.
That's why electronics is a hobby that can be immensely rewarding. Knowing just a few things, you can set about building your own circuits. You can understand how many modern electronic appliances work, and you can even design your own. I'm not saying you'll be an electronics whizz-kid, of course – it really does take a lot of studying, probably a university degree, and at least several years' experience to be that – but what I am saying is that there's lots you can do with just a little practical knowledge. That's what this book is all about – starting electronics. The rest is up to you.
WHAT YOU NEED
Obviously, you'll need some basic tools and equipment. Just exactly what these are and how much they cost depends primarily on quality. But some of these tools, as you'll see in the next few pages, are pretty reasonably priced, and well worth having. Other expensive tools and equipment that the professionals often have can usually be substituted with tools or equipment costing only a fraction of the price. So, as you'll see, electronics is not an expensive hobby. Indeed, its potential reward in terms of enjoyment and satisfaction can often be significantly greater than its cost.
In this first chapter I'll give you a rundown of all the important tools and equipment: the ones you really do need. There's also some rough guidelines to their cost, so you'll know what you'll have to pay. The tools and equipment described here, however, are the most useful ones you'll ever need and chances are you'll be using them as long as you're interested in electronics. For example, I'm still using the side-cutters I got over 20 years ago. That's got to be good value for money.
TOOLS OF THE TRADE
Talking of cutters, that's the first tool you need. There are many types of cutters but the most useful sorts are side-cutters. Generally, buy a small pair – the larger ones are OK for cutting thick wires but not for much else. In electronics most wires you want to cut are thin so, for most things, the smaller the cutters the better.
You can expect to pay from £4 up to about £50 or so (about US $7–85) for a good-quality pair, so look around and decide how much you want to spend.
You can use side-cutters for stripping insulation from wires too, if you're careful. But a proper wire-stripping tool makes the job much easier, and you won't cut through the wires underneath the insulation (which side-cutters are prone to do) either. There are many different types of wire strippers ranging in price from around £3 to (wait for it!) over £100 (about US $5–165). Of course, if you don't mind paying large dentist's bills you can always use your teeth – but certainly don't say I said so. You didn't hear that from me, did you?
A small pair of pliers is useful for lightly gripping components and the like. Flat-nosed or, better still, snipe-nosed varieties are preferable, costing between about £4 and £50 or so (around US $7–85). Like side-cutters, however, these are not meant for heavy-duty engineering work. Look after them and they'll look after you.
The last essential tool we're going to look at now is a soldering iron. Soldering is the process used to connect electronic components together, in a good permanent joint. Soldering irons range in price from about £10 to (gulp!) about £150 (about US $15–250), but – fortunately – the price doesn't necessarily reflect how useful they are in electronics. This is because irons used in electronics generally should be of pretty low power rating, because too much heat doesn't make any better a joint where tiny electronic components are concerned, and you run the risk of damaging the components too. Power rating will usually be specified on the iron or its packing and a useful iron will be around 25watts (which may be marked 25W).
It's possible to get soldering irons rated up to and over 100watts, but these are of no use to you as a beginner – stick with an iron with a power rating of no more than 30–40watts. Because of this low power need, you should be able to pick up a good iron for around £20 (about US $35).
These are all the tools we are going to look at in this chapter (I've already spent lots of your money – you'll need a breather to recover), but later on I'll be giving details of other tools and equipment that will be extremely useful to you.
IDEAS ABOUT ELECTRICITY
Electricity is a funny thing. Even though we know how to use it, how to make it do work for us, to amplify, to switch, to control, to create light or heat (you'll find out about all of these aspects of electricity over the coming chapters), we can still only guess at what it is. It's actually impossible to see electricity: we only see what it does! Sure, everyone knows that electricity is a flow of electrons, but what are electrons? Have you ever seen one? Do you know what they look like?
The truth of the matter is that we can only hypothesize about electricity. Fortunately, the hypothesis can be seen to stand in all of the aspects of electricity and electronics we are likely to look at, so to all intents and purposes the hypothesis we have is absolute. This means we can build up ideas about electricity and be fairly sure they are correct.
Right then, let's move on to the first idea: that electricity is a flow of electrons. To put it another way, any flow of electrons is electricity. If we can measure the electricity, we must therefore be able to say how many electrons were in the flow. Think of an analogy – say, the flow of water through a pipe (Figure 1.1). The water has an evenly distributed number of foreign bodies in it. Let's say there are 10 foreign bodies (all right then, 10 specks of dust) in every cm3 of water.
Now, if 1liter of water pours out of the end of the pipe into the bucket shown in Figure 1.1, we can calculate the number of specks of dust that have flowed through the pipe. There's, as near as dammit, 1000cm3 of water in a liter, so:
10 × 1000 = 10,0000
water-borne specks of dust must have flowed through the pipe.
Alternatively, by knowing the number of specks of dust which have flowed through the pipe, we can calculate the volume of water. If, for example, 25,000 specks of dust have flowed, then 2.5 liters of water will be in the bucket.
It's the same with electricity, except that we measure an amount of electricity not as a volume in liters, but as a charge in coulombs (pronounced koo-looms). The foreign bodies that make up the charge are, of course, electrons.
There's a definite relationship between electrons and charge: in fact, there are about 6,250,000,000,000,000,000 electrons in one coulomb. But don't worry, it's not a number you have to remember – you don't even have to think about electrons and coulombs because the concept of electricity, as far as we're concerned, is not about electron flow, or volumes of electrons, but about flow rate and flow pressure. And as you'll now see, electricity flow rate and pressure are given their own names which – thankfully – don't even refer to electrons or coulombs. Going back to the water and pipe analogy, flow rate would be measured as a volume of water that flowed through the pipe during a defined period of time, say 10 liters in 1 minute, 1000 liters in 1 hour, or 1 liter in 1 second.
With electricity, flow rate is measured in a similar way, as a volume that flows past a point during a defined period of time, except that volume is, of course, in coulombs. So, we could say that a flow rate of electricity is 10 coulombs in 1 minute, 1000 coulombs in 1 hour, or 1 coulomb in 1 second.
We could say that, but we don't! Instead, in electricity, flow rate is called current (and given the symbol I, when drawn in a diagram).
Electric current is measured in amperes (shortened to amps, or even further shortened to the unit: A), where 1 amp is defined as a quantity of 1 coulomb passing a point in 1 second.
Instead of saying 10 coulombs in 1 minute we would therefore say:
10/60 coulombs per second = 0.167 A.
Similarly, instead of a flow rate of 1000 coulombs in 1 hour, we say:
1000/3600 coulombs per second = 0.3 A.
The other important thing we need to know about electricity is flow pressure. Returning to our analogy with water and pipe, Figure 1.2 shows a header tank of water at a height, h, above the pipe. Water pressure is often classed as a head of water, where the height, h, in meters, is the head. The effect of gravity pushes down the water in the header tank, forming a flow pressure, forcing the water out of the pipe. It's the energy contained in the water in the header tank due to its higher position – its potential energy – that defines the water pressure.
With electricity the flow pressure is defined by the difference in numbers of electrons between two points. We say that this is a potential difference, partly because the difference depends on the positions of the points and how many electrons potentially exist. Another reason for the name potential difference comes from the early days in the pioneering of electricity, when the scientists of the day were making the first batteries. Figure 1.3 shows the basic operating principle of a battery, which simply generates electrons at one terminal and takes in electrons at the other terminal. Figure 1.3 also shows how the electrons from the battery flow around the circuit, lighting the bulb on their way round. Under the conditions of Figure 1.4, on the other hand, nothing actually happens. This is because the two terminals aren't joined and so electrons cannot flow. (If you think about it, they are joined by air, but air is an example of a material that doesn't allow electrons to flow through it under normal conditions. Air is an insulator or a non-conductor.) Nevertheless, the battery has the potential to light the bulb and so the difference in numbers of electrons between two points (terminals in the case of a battery) is known as the potential difference. A more usual name for potential difference, though, is voltage, shortened to volts, or even the symbol V. Individual cells are rated in volts and so a cell having a voltage of 3V has a greater potential difference than a cell having a voltage of 2V. The higher the voltage, the harder a cell can force electrons around a circuit. Voltage is simply a way of expressing electrical pushing power.
You'd be right in thinking that there must be some form of relationship between this pushing power in volts and the rate of electron flow in amps. After all, the higher the voltage, the more pushing power the electrons have behind them, so the faster they should flow. The relationship was first discovered by a scientist called Ohm, and so is commonly known as Ohm's law. It may be summarized by the expression:
V/I = a constant
Excerpted from Starting Electronics by Keith Brindley Copyright © 2011 by Keith Brindley. Excerpted by permission of Newnes. All rights reserved. No part of this excerpt may be reproduced or reprinted without permission in writing from the publisher.
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Table of Contents
Preface; The very first steps; On the boards; Measuring current and voltage; Capacitors; ICs, oscillators and filters; Diodes I; Diodes II; Transistors; Analogue integrated circuits; Digital integrated circuits I; Digital integrated circuits II; Glossary; Answers; Index