Learn AppleScript: The Comprehensive Guide to Scripting and Automation on Mac OS X

Learn AppleScript: The Comprehensive Guide to Scripting and Automation on Mac OS X

Paperback(3rd ed.)

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Overview

AppleScript is an English-like, easy-to-understand scripting language built into every Mac. AppleScript can automate hundreds of AppleScript-able applications, performing tasks both large and small, complex and simple.

Learn AppleScript: The Comprehensive Guide to Scripting and Automation on Mac OS X, Third Edition has been completely updated for Mac OS X Snow Leopard. It's all here, with an emphasis on practical information that will help you solve any automation problem—from the most mundane repetitive tasks to highly integrated workflows of complex systems.


  • Friendly enough for beginners, detailed enough for advanced AppleScripters
  • Includes major contributions from expert AppleScripters: Emmanuel Levy, Harald Monihart, Ian Piper, Shane Stanley, Barry Wainwright, Craig Williams, and foreword by AppleScript inventor, William Cook


Product Details

ISBN-13: 9781430223610
Publisher: Apress
Publication date: 05/05/2010
Edition description: 3rd ed.
Pages: 1104
Sales rank: 732,888
Product dimensions: 7.62(w) x 9.30(h) x 2.22(d)

About the Author

Hamish Sanderson is a ten-year veteran of AppleScript and professional automation developer living and working in the U.K. Over the years, he has contributed a range of useful libraries and utilities to the AppleScript community and pops up with some regularity on the various AppleScript mailing lists. He is also the author of the highly regarded Appscript library, which brings AppleScript-style application scripting support to the Python, Ruby, and Objective-C languages on Mac OS X.

Table of Contents

  1. Introducing AppleScript
  2. AppleScript in Principle
  3. AppleScript in Practice
  4. Writing Scripts in AppleScript Editor
  5. Understanding How Application Scripting Works
  6. Learning to Work with AppleScript Objects
  7. Working with Text
  8. Working with Numbers
  9. Working with Dates
  10. Working with Lists and Records
  11. Storing Objects in Variables
  12. More on Commands
  13. More on Operators and Coercions
  14. Making Decisions Using Conditionals and Loops
  15. Making Decisions When Dealing with Errors
  16. Interacting with the User
  17. Working with Files
  18. Organizing Your Code with Handlers
  19. Organizing Your Code with Script Objects
  20. Scripting the File System
  21. Scripting Apple Applications
  22. Extending AppleScript with Scripting Additions
  23. AppleScript Amenities
  24. Scripting iWork and Office
  25. Scripting Data and Databases
  26. Scripting Adobe InDesign
  27. Interacting with the Unix Command Line
  28. Using Smile: The AppleScript Integrated Production Environment
  29. Tips and Techniques for Improving Your Scripts
  30. Creating Cocoa Applications with AppleScriptObjC


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