John Badham On Directing: Notes from the Set of Saturday Night Fever, War Games, and More

John Badham On Directing: Notes from the Set of Saturday Night Fever, War Games, and More

by John Badham

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Overview

Veteran director John Badham explains the elements of action and suspense and dissects the essentials of any good scene from any genre. Badham’s list of “12 Questions You Must Ask Before Stepping On Set” is an absolute must in any filmmaker’s toolbox. Whether actor, director, cinematographer, production designer, or any other creative, Badham gives you the tools to deconstruct and solve scenes that either don’t work or need sharpening. Continuing the work begun in his best-selling book I’ll Be In My Trailer, Badham shares more insights into working with difficult actors, rehearsal techniques, and getting the best performance from your cast.

Product Details

ISBN-13: 9781615931385
Publisher: Wiese, Michael Productions
Publication date: 09/01/2013
Edition description: New Edition
Pages: 240
Sales rank: 1,212,778
Product dimensions: 6.00(w) x 8.90(h) x 0.70(d)

About the Author

John Badham, BA, MFA Yale University, DHL Columbia College, is a director and producer of theatrical films and television including Saturday Night Fever, WarGames, Short Circuit, Blue Thunder, Heroes, Criminal Minds, The Shield, Nikita, Psych. The Library of Congress recently selected Saturday Night Fever to be added to the National Registry of Films. Badham’s book I’ll Be In My Trailer, the Creative Wars Between Directors and Actors is used as a textbook in film schools worldwide. His films have been nominated for five Academy Awards and two Emmy Awards. He has won three Saturn Awards from the Academy of Science Fiction and Fantasy, and the Grand Prize from the Paris International Science Fiction Festival. His areas of expertise are working with actors, action, suspense and fantasy films. As Dodge Professor of Film and Media at Chapman University, he teaches intermediate and advanced directing.

Table of Contents

TABLE OF CONTENTS
INTRODUCTION

PART I — ACTION
1. NOT JUST A PRETTY CHASE
2. TIME BOMBS AND BOOBY TRAPS
3. TECHNIQUES AND TIPS
4. STORYBOARDING AND COVERAGE
5. DYNAMIC CAMERA

PART II — SUSPENSE
6. HITCHCOCK REDUX

PART III ROSETTA STONE — THE TWELVE QUESTIONS
7.   DECONSTRUCTING ANY SCRIPT
8.   WHAT HAPPENED YESTERDAY & THE DAY BEFORE?
9.   WHY ARE YOU HERE?
10. WHAT JUST HAPPENED?
11. WHOSE SCENE IS THIS, ANYWAY?
12. JUST PLAY WHAT YOU WANT.
13. WHAT DID YOU EXPECT?
14. WHAT’S IN IT FOR YOU?
15. WHAT’S STOPPING YOU?
16. WHERE’S YOUR GPS?
17. WHO’S IN YOUR WAY?
18. ONE BEAT AT A TIME?
19. WHAT’S A TIPPING POINT?

PART IV — WORKING WITH THE ACTOR
20. NO TIME FOR REHEARSAL
21. DEBUGGING ON THE FLY.
22. STORYTELLERS 10, SHOOTERS 0

PART V — SUMMARIES AND CONCLUSION

PART VI — INDEX

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