Curse of Strahd: A Dungeons & Dragons Sourcebook

Curse of Strahd: A Dungeons & Dragons Sourcebook

by Wizards RPG Team


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Unravel the mysteries of Ravenloft® in this dread adventure for
the world’s greatest roleplaying game
Under raging storm clouds, the vampire Count Strahd von Zarovich stands silhouetted against the ancient walls of Castle Ravenloft. Rumbling thunder pounds the castle spires. The wind’s howling increases as he turns his gaze down toward the village of Barovia. Far below, yet not beyond his keen eyesight, a party of adventurers has just entered his domain. Strahd’s face forms the barest hint of a smile as his dark plan unfolds. He knew they were coming, and he knows why they came — all according to his plan. A lightning flash rips through the darkness, but Strahd is gone. Only the howling of the wind fills the midnight air. The master of Castle Ravenloft is having guests for dinner. And you are invited.

Product Details

ISBN-13: 9780786965984
Publisher: Wizards of the Coast
Publication date: 03/15/2016
Series: D&D Supplement Series
Pages: 256
Sales rank: 36,256
Product dimensions: 8.40(w) x 10.90(h) x 0.80(d)

About the Author

Adventure design and development by Chris Perkins and Jeremy Crawford.

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Curse of Strahd: A Dungeons & Dragons Sourcebook 5 out of 5 based on 0 ratings. 1 reviews.
Strife More than 1 year ago
I am going to tread lightly with this review, as anyone who enters the classic realm of Ravenloft should. I will endeavor to avoid spoilers as carefully as I avoid the vampiric denizens outlined in this tome. To be brief: those of you looking for an adventure that combines Gothic horror, classic game play, and true immersion in the D&D 5th edition, this is you (un)holy ground! The adventure is for 3-4 players between 1-10th level. The book includes early-on adventures for novice-class players to explore and level up before facing the final horror. But don't be fooled, the titular villain can show up (along with a few of his "friends" at any time to, ahem--suck--you into a demiplane that you really, really don't want to visit. I've been playing D&D on an off since the early '80s, and I have to say that this Ravenloft adventure is exceptional in its detail. It really paints a clear, though terrifying and dreadful, picture of the dread and despair that you, as DM, can create for your party of..."friends." Buy it! It is highly recommended. See you on the other side...