101 Circus Games for Children: Juggling Clowning Balancing Acts Acrobatics Animal Numbers

101 Circus Games for Children: Juggling Clowning Balancing Acts Acrobatics Animal Numbers

by Paul Rooyackers, Geert Snijders

NOOK Book(eBook)

$10.49 $14.99 Save 30% Current price is $10.49, Original price is $14.99. You Save 30%.
View All Available Formats & Editions

Available on Compatible NOOK Devices and the free NOOK Apps.
WANT A NOOK?  Explore Now

Overview

When the circus isn't in town, children can still enjoy it at a birthday party, summer camp, drama class, or elementary school thanks to this colorful collection of circus-based games and activities. Ideal for children ages four through 12, the book draws on popular circus elements such as acrobatics, clowns, animal numbers, and balancing acts. The games are presented in a clear, simple way, range from ten to 45 minutes in length, and vary in complexity. Each section includes a "circus program" children can use if they want to plan an actual performance. Readily available props are used for some of the games, and costumes are encouraged for all! Noncompetitive and playable without special skills training, the activities in 101 Circus Games for Children provide delightful entertainment for participants and spectators alike.

Product Details

ISBN-13: 9781630264994
Publisher: Turner Publishing Company
Publication date: 03/01/2009
Series: SmartFun Activity Books
Sold by: Barnes & Noble
Format: NOOK Book
Pages: 160
File size: 5 MB
Age Range: 4 Years

Customer Reviews

Most Helpful Customer Reviews

See All Customer Reviews

101 Circus Games for Children: Juggling - Clowning - Balancing Acts - Acrobatics - Animal Numbers 2.5 out of 5 based on 0 ratings. 4 reviews.
mary1963 on LibraryThing More than 1 year ago
Review for 101 Circus games for childrenI had hoped it would be a book that is more accessible for the children themselves. This is definitely for teachers or people who work with kids a lot. I can¿t imagine trying to control the kids enough for most of these to work and still be interesting to the kids. Some of the games are too short to be worth getting the extensive props needed. Some appear to me to be too dangerous for my kids. I did however find a lot of fun ideas to try. Some are simple enough for a parent to do with the kids, but these are few. For the most part it would require a lot of supervision and most of all organization. However, the games are well described, have appropriate warnings and are well indexed. I can see this being useful for camps or group activities.
fugitive on LibraryThing More than 1 year ago
I found this to be a nifty little book. It is NOT a circus arts book, rather, it is designed (and explicitly says so) as a physical activities book for children between the ages of 4 and 12 using circus related theme activities. The background of the author is in children's education, dance, and drama. The activities are described fairly broadly, and can easily be modified for local use. This is the kind of book that should be purchased by academic libraries with elementary education and/or physical education programs. Also, individual practitioners could add this to a general collection of activity books. The book does not list a lot of specifics about resources to use. I would expect an instructor would annotate this quite heavily with things like "Use the photocopy paper boxes in the faculty lounge" and the like.Understanding that the activities are targeted to a broad age group, certain activities might not seem particularly compelling (but if you're four years old they could be a blast). More room for annotations in a personal copy in this area (e.g., "The five year olds kept hitting their heads on the mats.").I really liked the overall organization of the book. Chapters are organized into four categories based on increasing age (the older the kid, the more advanced - and dangerous! - the activity). All activities are tagged with up to nine icons indicating recommended age, length of time for the activity, size of group, assistance required, large space required, physical contact, props required, music suggested, and (my favorite): "Game is potentially dangerous."Appendices include a rather sparse set of further references (3 books, 4 websites, a few suggestions for music). This book should not be seen as a resource guide.If you want to learn how to juggle, swallow swords, or balance on balls, this is not the appropriate work. If you work in a childcare setting or elementary school and want ideas to engage the little rug rats, this will do quite nicely.
Hibou8 on LibraryThing More than 1 year ago
I'd like to state in advance that I've been teaching the circus arts to children and adults for nearly 10 years. Most of my students do circus for fun, i.e. not to become professional performers, and so I mix a lot of different games into my teaching, both as warm-ups and in the context of the different circus disciplines (i.e. I have games for acrobatics, games for trapeze, games for juggling, etc).I was hoping that this book would provide more circus games, either involving the different circus apparatus or just circus-themed activities to do with my students. But it doesn't really do either... besides which I found most of the activities to be too young for the age range described -- or is the target audience just very maladroit? Many of the activities' time estimates seem off as well.Many of the "games" in this book are just simple acrobatic and juggling tricks. For example, in game n° 74, children can learn how to throw a piece of cloth into the air, and catch it again, in unison. I mean, really... they say that this is for over 10 year olds, but my 5 year old students can do that. And learning to throw a scarf and catch it, even with the more difficult variation of catching your neighbor's scarf, would never take 45 minutes. And the 9 years olds learn to juggle balls in exercise n° 68. So why are the 10 year olds still on one scarf?Other games include learning do a somersault/forward roll (and arrive flat on your back!) (n° 13), learning to spin a chinese plate (n° 100), how to balance on a rolla bolla (n° 75) or barrel (n° 101), how to do the wheelbarrow with a partner (for 10 year olds!) (n° 91). Some of the games aren't even activities, just things to put into a show -- such as a fake snake charming act (n° 44) which explains how to tie a snake to a string so that a hidden assistant can pull it out of a basket, and what music will go with the act. Another game (n° 49) requires "a circus pet" as a prop, and instructs the children to bring in their performing pets in order to create an act with them.The instructions in the Bed of Nails game (n° 57) show clearly that the author has never encountered a "real bed of nails". The instructions state that "you cannot, of course, let a child lie on a real bed of nails" -- when I was a kid the local science center had a bed of nails, in order to teach us about weight distribution. And yes, we had fun sitting on it!I did like some of the activities, especially those designed for the 4-7 year olds. n° 52 seems like a fun get-to-know-you game, though the age estimate is off -- even 4 year olds can do animals; n° 12, blatantly and admittedly copied from Cirque du Soleil, also sounds interesting -- though you'd have to get ahold of enough fabric. But most of the activities are just much too basic within a circus context -- and as very many of them require materials such as gym mats, stilts, gym rings, a trampoline, musical instruments, juggling materials, costumes, etc., they seem fairly useless outside of a circus/gym context as well.
mkbetcher on LibraryThing More than 1 year ago
Great idea, lots of options. I used to play "circus" when I was a child so I can imagine it having a market. Not sure how many of the games actually might work for kids, but it's a great assortment of ideas that could be used as a starting point for kid fun!